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paxCompiler

 

About paxCompiler

paxCompiler is an embeddable cross-platform compiler of the Object Pascal, Basic and JavaScript programming languages. The key features of the paxCompiler are:

  • The compiler generates machine code for Intel compatible processors (IA-32/64 architecture) for platforms: Win32/Win64, Mac OS, iOS Simulator.
  • The second script runner is a cross-platform interpreter based on intermediate code. Supported platforms are Win32/Win64, Linux, Android, Mac OS, iOS Simulator, iOS Device.
  • The compiler is written in Delphi and it is compatible with Free Pascal/Lazarus 32/64 bit.
  • It is possible to use the compiler as a scripting engine, so you can customize and extend the application without having to recompile it.
  • The compiler supports Object Pascal language based on the Delphi 7 standard and extends it with generic types, operator overloading, anonymous functions and closures, lambda-expressions. Syntax of Basic language is similar to VB.NET. JavaScript implementation is based on ECMA-262 standard.
  • Cross-language programming support. You can use Pascal units in Basic and JavaScript programs and vice versa.
  • COM support.
  • paxCompiler components allow you to implement debugger and code explorer.
  • Script-defined types support run-time information (RTTI).
  • You can bind instances of script-defined classes with dfm files.
  • You can import host-defined types with paxCompiler importer. Automatic import of host-defined types is available for Delphi XE2-XE7.
  • You can create stand alone executable files and dlls.
  • Support of compiled units and run-time packages.
  • paxCompiler engine is thread safe.
  • The nearest milestones on road map of the compiler development include: C/C++ compiler and native code generator for ARM processors.
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