Markets
FLIGHT
Vast databases for flight simulations including fully-featured airports
MARITIME
Databases from nautical charts, can be combined with ground databases
GROUND
Highly-detailed open world environments optimized for real-time rendering
AUTOMOTIVE
Complex road networks for ADAS & AV testing. Highways and urban scenarios
Trian3DBuilder
DATABASE GENERATION SYSTEM
IMPORT & EXPORT
IMPORT
VECTOR & RASTER
• Satellite imagery, Elevation, Shapefiles,…
ROADS
• OpenDRIVE, HERE RDF,
• HERE HD Live Maps, OSM
3D LIBRARIES
EXPORT
Standard Formats
• OSG, FLT, CDB, glTF/3D Tiles, FBX,…
Proprietary Formats
• Datasmith, VBS3, Steel Beasts
MetaData
• Sensor Materials, Tags
• OpenDRIVE
Workflow
Workflow and components of the 3D environment model:
IMPORT & EXPORT FORMATS
SIMULATION PLATFORMS
Widely Used in Simulations for Defence and Aerospace
Vega Prime
Rheinmetall DISI Xtreme
Quantum3D Mantis
VBS3
Steel Beasts Pro
GAME ENGINES
Game Engines that are also Used for Professional Use-Cases in Simulation, GIS and Automotive
Unreal,
Unity,
Unigine,
Cesium
METADATA
Additional Data for a Multitude of Purposes
OpenDRIVE
PBR Materials
Sensor Materials
Object Tags
Vectors
Raster Elevation with Insert
AUTOMOTIVE TEST PLATFORMS
Develop, Verify and Validate ADAS & AD Algorithms
IPG Carmaker,
Hexagon VTD,
dSpace Aurelion,
Vector Dynaware
Unreal Carla,
Vector Dyna4,
AVSimulation SCANeR,
rFpro
Project Wizard
Project Wizard Dialog
-Online access OpenStreetMap
-Road data formats
-Mapping of vector attributes to generation rules
-Resolution, projection, ..
-Full automation for server / cloud generation
Data Integration
Vector Features & Editing
Types
Modifications/Editing
• Boolean operations
• Parent – Child connection
• Type conversion
• Increase (smooth), decrease resolution
• Outline creation
• Rectangular
• Height operations
Find/Fix Data Errors
• Areas counter clock wise
• Self Intersection
• Overlapping
• Duplicate points, elements
Generation Rules
Modifier: Basic functionalities
• Boolean operations
• Parent – Child connection
• Type conversion
• Increase (smooth), decrease resolution
• Outline creation
• Rectangular
• Height operations
Find/Fix Data Errors
• Areas counter clock wise
• Self Intersection
• Overlapping
• Duplicate points, elements
Generation Rules
Modifier: Basic functionalities
Generation Features
Buildings
Vegetation & Street Furniture
Procedural Generation with Vector Templates
Building Templates
PBR Materials (Physical Based Rendering)