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CharacterCreator 4

CharacterCreator 4

Character Creator (CC) is a full character creation solution for designers to easily generate, import and customize stylized or realistic character assets for use with iClone, Maya, Blender, Unreal Engine, Unity, or any other 3D tools. CC connects industry-leading pipelines with one system for 3D character generation, animation rigging, asset management, look-dev rendering, and interactive design.

 

CREATE HIGH-QUALITY DIGITAL HUMANS WITH EASE
Begin with CC Character Base
Delivering the finest digital characters is a core value of Character Creator, and the CC3+ topology is the fruition of this aspiration. Meticulous mesh enhancements, streamlined UVs, and robust skeletal rigs leave nothing to chance, ensuring that the exacting demands of digital sculptors and animators are not just met but surpassed. 

 

Total Character Design
All-in-one tools to design engaging characters, easily adjust character shapes, define skin looks, change hairstyles, dress for animation tests, import and rig new character assets, or even create characters from photos.

 

Modeling Morph

 

Custom Facial Rig
 

Digital Human Shader
 

Skin Generation

 

3D Hair & Beard

 


3D Outfit & Accessory

 

CHARACTERIZE ANY ACTOR TO CC
Whether humans, creatures or props, creativity is no longer limited by the existing CC character base. Any rigged biped models can be imported, characterized, and facial rigged in Character Creator. New features now make any character compatible with thousands of motion assets, ready for natural lip-sync, motion capture, and animation controls in iClone. CC characters can also be optimized for low-poly, high-performance crowd simulation, AR, VR, and Metaverse.

 

Humanoid
Humanoid (Non Standard Human) - Biped model characterized for CC and iClone, supports HumanIK body rig, spring bone, facial rig for expression and lipsync

 

 
Crowd
Crowd (ActorBUILD) - A low-poly, merged UV, one material character converted from CC avatar for high-performance crowd simulation

 

 
Creature
Creature (Non Human) - In any animatable skeletal form, be able to import custom animation, supports CC IK/FK posing and iClone animation editing

 

 
Prop
Prop - Any 3D model with hierarchical mesh node, custom morph or bone structure for animation

 

CHARACTER SCALABILITY
Character Creator gives character designers the largest possible character usability with the CC character base for character design, importing humanoid characters, or auto-rigging static models. Choose to subdivide and export characters for highly-detailed rendering, or decimate characters for mobile apps or crowd simulation.

 

SUPPORTING MAJOR CHARACTER WORKFLOW
Character Creator provides  addons to speed up the character design workflow with major industry tools, such as GoZ for ZBrush, CC Tools for Blender, CC AutoSetup (shader and bone structure) for Unreal Engine and Unity Mecanim, UDIM compatible with Substance Painter, and rigged character compatibility with Marvelous Designer.

 

北京哲想软件有限公司